I also started cleaning up my makefiles. Hopefully my workflow will be a little more streamlined when I'm done.
I would really like to add some actual gameplay to this project. I had a lot of plans for how I was going to use information from the large scale terrain generation to create gameplay, but putting that on the back-burner also blocked my gameplay plans. I might just have to force myself to hack in new things for now and revise things later.
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